SDK integration
Ad SDKs and network adapters integrated, tested and kept current.
Ad monetization
We build, run and optimize the ad stack for your game: SDK integration, mediation, placements, ad quality and reporting.
01What we manage
From SDK integration to the report on your desk.
Ad SDKs and network adapters integrated, tested and kept current.
In-app bidding and waterfall setups that make every impression compete.
Placements matched to your game loop, from rewarded video to app open.
Filters and reviews that keep ads safe and relevant for your players.
Consent flows, app-ads.txt and store policy checks covered in every setup.
Revenue, eCPM, fill rate and impressions, with regular reviews.
02Ad formats
Opt-in ads that trade a reward for attention. Often the highest-earning format, and the one players accept best.
Full-screen ads at natural breaks, paced by frequency caps.
Background revenue on screens where a banner does not interrupt play.
Shown when players return, capped so it never feels intrusive.
Ads designed to sit naturally inside your game’s interface.
03How we work
Every change is an experiment, judged on revenue per player and retention together.
We review your current setup, data and goals.
We implement the ad stack and consent flow, then test on real devices.
Continuous A/B tests on placements, frequency, floors and networks.
Regular reports and reviews with your team.
04FAQ
Studios with live mobile games that earn, or want to earn, revenue from ads.
Ad SDKs need some code changes. We do the work or guide your developers, depending on your team.
We choose the mediation platform and demand partners that suit your game, genre and markets.
Frequency caps, placements at natural breaks and ad quality filters are part of every setup, and changes are tested before they roll out.
Regular reports on revenue, eCPM, fill rate and impressions, plus reviews with our team.
Tell us about your game and your current setup, and we will reply with a first assessment.